A hacky terminal-themed puzzle game, made for Ludum Dare #31

What I was going for is a semi-retro themed 'hacker' puzzle game. I didn't get as far into level design as I'd hoped, but I got enough of the mechanics in that I think the idea comes across. The game is quite short, but I'm happy with look/feel of it and will probably continue to work on it. Hope you enjoy!

Launch Game